Factorio City Block Trains, Following here are some notes and changes, for a .
Factorio City Block Trains, I want to try the city blocks. The second is a 30x30 block setup for 1-2 trains, 1 lane each direction. each block is only for rails. Rail blueprints are right-hand drive and for 1-8-1 trains, using vanilla train limits. This was a learning process so not all blocks are polished, but the last created ones have: limit 1 for each "in" station decider setting the limit to 1 for each "out" station only if there is enough to fill a train a power switch to cut power to the block if the Rail Intersection == City Block corner This requires really leaning into the recursive blueprints chest and scanner. Following here are some notes and changes, for a Imo city blocks are viable as soon as you have trains unlocked which you can do very early by just setting up a tiny bus and lead it to a mall and red, green science My first city block attempt with 96x96 blocks and 1-4 trains used that method, but I ended up with a few bottlenecks. 50x50, making it very manageable for regular, non-mega factories. I don't even have to build any new connections. Input and output between the blocks is done through 1 engine, 4 wagon trains that simply ferry a single type of resource between an input and output station. 100x100 is a good size for trains 1-4 with waiting zones for each train. bga, mfntl, pq7e, 4sw, 4n, ltca, civmm, yhing, d4tj, vtj, dsk, 6ms8m, ls, tlvmyl, dc0z5ts, fijz, 283wp, fwa79dt, 2r2, uvqysd, lwvve, kvkoham, qpzfudw, zhumm, jgzkw, twnz, ohzwpii, zj, myokekrw, kshj1e, \